The Japanese anime series One Piece has transformed from a modest niche interest into a global powerhouse, captivating audiences around the world. With over 1,000 episodes and a comic series that has sold more than 500 million copies, One Piece stands as a testament to the enduring appeal of anime. The series, which celebrates its 25th anniversary in 2024, has even earned praise from notable figures such as French President Emmanuel Macron and rapper Travis Scott. Its influence extends beyond just viewership, as One Piece merchandise is now a common sight in clothing stores nationwide.
The show, based on manga by Eiichiro Oda, follows the adventures of Monkey D. Luffy and his pirate crew as they search for the legendary treasure known as the One Piece. Throughout their journey, they face off against various foes, including government forces and rival pirates, while harnessing the unique powers granted by consuming “Devil Fruits.”
The rise of One Piece from a “niche within a niche” to a global phenomenon is a story of gradual but profound growth. Zach Logan, who launched the One Piece Podcast in 2009, recalls the series’ early obscurity in the United States. “Back then, anime conventions would hardly feature One Piece fans. It was just a small group—two people and their baby dressed as Chopper,” he explains. In contrast, One Piece has since become a dominant force in anime conventions and beyond.
In Japan, however, the impact of One Piece was immediate and significant. When the manga first appeared in Shonen Jump in 1997, it quickly helped the magazine reclaim its position as the most-read manga publication in Japan. Hiroyuki Nakano, the current editor of the manga, reflects on the series’ groundbreaking nature. “I remember thinking, ‘an incredible comic has begun,’” he shares. Nakano credits One Piece with revolutionizing the manga industry by moving away from the week-to-week cliffhangers typical of the genre and instead building intricate, emotionally engaging story arcs.
The anime adaptation, which debuted in October 1999, faced challenges in gaining traction outside Japan. Its initial run in the United States in 2004 was marred by criticism over subpar voice acting and heavy censorship, including altering violent scenes and replacing firearms with non-lethal weapons. Logan notes that this early version did not resonate well with audiences, leading to a lukewarm reception.
The series’ global popularity surged during the COVID-19 pandemic, which acted as a catalyst for new viewers. “The pandemic was like gasoline on a fire,” Logan says. With more people staying at home and seeking entertainment, the extensive One Piece catalog became more accessible, leading to a broader international fanbase. The show’s vast episode count, which can seem daunting—over two weeks of non-stop viewing—has become a unique selling point for many fans.
Hiroyuki Nakano sees the show’s length as one of its greatest strengths. “No other body of work can match the sheer number of characters and ideas created by Oda-sensei,” he states. The intricate world-building and interconnected storylines create a rich tapestry that rewards dedicated viewers. Despite its length, Logan compares One Piece to Doctor Who, suggesting that while new viewers might initially feel overwhelmed, they often become so engrossed that they wish for even more content.
Logan acknowledges that while some might initially be deterred by the show’s extensive episode list, those who invest in watching it are usually captivated. “People start by complaining about the length, but by the end, they’re asking why it’s not longer,” he says.
In conclusion, One Piece has evolved from a niche interest to a global cultural phenomenon, celebrated for its innovative storytelling and expansive world-building. Its journey from a relatively obscure anime to a beloved global franchise highlights the transformative power of dedicated storytelling and the impact of a passionate fanbase. As it continues to captivate new generations of viewers, One Piece solidifies its place as a cornerstone of anime and pop culture.